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Character Design: Lizard Lad
Project type
Character Design, Character Narrative
Date
April 2023
Software Used
3Ds Max, Clip Studio Paint, Substance Painter, Unity
Once again combining my love for writing and modeling, this project was a study in creating a character model, animating them, and writing their story.
Lizard Lad is an original character I created; he is a Spiny Lizardfolk, a race of colourful humanoid lizards that typically have lots of spines on them. The biggest inspiration for this design was the Texas Longhorn Lizard.
Lizard Lad's job is guiding others through the Machinia Ovex Desert; a desolate and somewhat dangerous desert that borders many popular areas for trade and visiting. He wields a staff and his claws to keep his clients safe from any dangers they may encounter, and has a kind and gentle demeanor to everyone he meets.
Lad and his staff were drawn in Clip Studio Paint, modeled and animated in 3Ds Max, and textured in Substance 3D Painter. The Machinia Ovex Desert was created in Unity, with cacti from the Cactus Pack on the Unity Asset Store by Sandro T. Music is Lofi Guitar Loop EM 119 BPM(3) by holizna on Freesound.org.
https://assetstore.unity.com/packages/3d/vegetation/plants/cactus-pack-11547.
https://freesound.org/people/holizna/sounds/629150/.













